Liskov substitution principle (Q957386)
object-oriented programming principle stating that, in a computer program, if S is a subtype of T, then objects of type T may be replaced with objects of type S without altering any of the desirable properties of the program (correctness, etc.)
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aliases LSP
strong behavioral subtyping
strong behavioural subtyping
Liskov substitutibility
description object-oriented programming principle stating that, in a computer program, if S is a subtype of T, then objects of type T may be replaced with objects of type S without altering any of the desirable properties of the program (correctness, etc.)

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